battle arena toshinden
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Battle Arena Toshinden (バトルアリーナ闘神伝, Batoru Arīna Tōshinden) is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995-1996 for the PlayStation, Sega Saturn, Game Boy, and MS-DOS. The Game Boy version of Battle Arena Toshiden despite sharing the same nam… It was one of the first games I bought for my PS1. Now, the story within these games has also spawned a … The game is based mostly on the original PlayStation version, but is a 2D versus fighting game, instead of 3D, drawn in super-deformed graphics. The game was announced as a PlayStation exclusive,[2] with Sony initially promoting it as a "Saturn killer" (against Sega's Virtua Fighter),[3] but it was ported to the Saturn with additional features less than a year later. A young Japanese traveling swordsman/adventurer who seeks to find his long-lost older brother, Sho. Eiji progresses through the tournament and ultimately comes face-to-face with the tournament's sponsor, the mysterious Gaia and even though Eiji manages to hold his own against Gaia from within their final battle against each other, the tournament is unexpectedly halted when it is soon discovered that Gaia is holding the competition without the Secret Society's permission, with the intention of acquiring fighters in order to help him overthrow the organization as a part of his personal vendetta against them. [1] Dragon gave the game 3 out of 5 stars. A worthy Virtua Fighter clone, Battle Arena: Toshinden pits a group of brave warriors against the evil Gaia and his henchmen. Why? [20], The four reviewers of Electronic Gaming Monthly gave the game a positive review, chiefly praising the character design, graphics, and special moves. If you play the game, you'll notice that the theme is so much darker than the one you see … However, they remarked that the poor quality directional pad on the original PlayStation controller "just isn't built for taking diagonals and quarter circle rolls", making it irritatingly difficult to pull off special moves. Players can also run by quickly tapping the forward directional button. They remarked that the game is very impressive, and superior to Virtua Fighter in some aspects, but also flawed in several respects. Ellis - A cheerful and kind-hearted orphaned dancer of a traveling theater troupe who seeks to discover whether or not her long-lost missing father is still alive. Unlike many fighting games of the time, it was possible for a player character to accidentally fall off the arena with a miss-timed run or special move, resulting in some unique tactics. This movie seems to portray the Battle Arena Toshinden in a much-more lighter tone than the game. Battle Arena Toshinden (simply titled Toshinden in Japan) is the first 3D fighting game franchise where every character toted a weapon of some sort (the first series to do it in 2D was Samurai Shodown). It also supports resolutions up to 640x480. [21] GamePro's Tommy Glide commented that there is not enough additional content in the Saturn version and the graphics do not look as smooth as the PlayStation version's, assessing it as overall "a poor conversion. Developed by Digital Dialect, the DOS port added an exclusive new character, Earthworm Jim, complete with his own unique arena music, but he only uses the moves of Rungo Iron. A young Japanese swordsman/adventurer named Eiji Shinjo, who has spent the past few years searching for his long-lost older brother, Sho, enters the legendary Battle Arena Toshinden tournament hosted by a mysterious organization known only as the Secret Society, along with seven other traveling fighters, the fighters themselves being Eiji's best friend/rival, Kayin Amoh, a Scottish bounty hunter who seeks revenge against the previous tournament champion of last year for the death of his foster father; Sofia, an amnesiac Russian private detective who is seeking her long-lost past memories; Rungo Iron, an American miner who is determined to rescue his kidnapped family from the Secret Society; Fo Fai, a Chinese magician/serial killer who enters the tournament in order to satisfy his personal bloodlust; Mondo, a Japanese ninja who is undertaking an infiltration mission for a rival group of the Secret Society; Duke B. Rambert, a French knight seeking revenge against Eiji for a past defeat; and Ellis, a cheerful and kind-hearted orphaned dancer who is seeking personal answers regarding her long-lost missing father. Developed by Digital Dialect, the DOS port of the PlayStation version added an exclusive new character, Earthworm Jim, complete with his unique arena music, but he only uses the moves of Rungo Iron. [18] IGN gave the game a score of 7 out of 10 in 1996, by which time it was seen as slow and "not as impressive" as the more recent Tekken 2, though they praised Toshinden for important innovations to the fighting game genre, such as taking "the fighter into true 3-D" and "one little move" that "changed the fighter forever" with the introduction of sidestep movement. Electric Playground gave the game a perfect score of 10 out of 10 in 1995. Battle Arena Toshinden Wiki is a FANDOM Games Community. Mondo - An emotionless Japanese ninja warrior who infiltrates the tournament under orders from a rival group of the Secret Society. The game was ported by Nextech/Sega to the Sega Saturn as Toh Shin Den S in Japan and as Battle Arena Toshinden Remix in the United States and Europe. She seeks to find and recover her long-lost memories. It holds an average GameRankings score of 85% based on 2 reviews. Battle Arena Toshinden would have benefited from an option to change to a faster game speed. The PC port uses the Japanese PlayStation version's voices and music in all regions, unlike the original PlayStation version. Who will be … [33] Eiji appeared as a secret guest character in the Sega Saturn game D-Xhird, released by Takara in 1997. To win, each combatant must be completely focused. It was one of the first fighting games to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D. PlayStation, PlayStation Network, MS-DOS, Game Boy, R-Zone. The PC port uses the Japanese PlayStation version's voices and music in all regions, unlike the original PlayStation version. The original PlayStation version was ported by Nextech/Sega to the Sega Saturn as Toh Shin Den S in Japan and as Battle Arena Toshinden Remix in the United States and Europe. Gaia is forced to flee into hiding while leaving Eiji no closer to finding his long-lost older brother. An OVA adaptation was also released in 1996. With Masaaki Ôkura, Kaneto Shiozawa, Daisuke Gôri, Yukimasa Kishino. Work on the Saturn port began while the PlayStation original was still in development. [30] Battle Arena Toshinden was included in the Greatest Hits range for having sold more than 150,000 units in the United States. Duke B. Rambert - An arrogant French knight who seeks to find and defeat Eiji to avenge a past loss to him. It features advanced full 3D graphics, allowing for different camera views on the battle. Sofia - A whip-wielding blonde Russian woman who works as a private detective. It is a 2D weapons based fighter & supports the Super Game Boy cartridge peripheral for the Super Nintendo Entertainment System/Super Famicom to allow the game to be played on a TV with colour palettes & borders. The Battle Arena Toshinden series was three parts on Playstation that were in 3D and this is supposed to be the GameBoy version that's totally in 2D. [12], GamePro reviewed the Japanese version of the game in early 1995 (prior to the PlayStation's launch in the U.S.). Free shipping for many products! [7] In an early 1995 interview, when asked which PlayStation game he was most impressed with so far, Ken Kutaragi answered Battle Arena Toshinden. Battle Arena Toshinden 2 is a weapon based 3D fighting game developed by Tamsoft. Kayin Amoh - A Scottish (later retconned as English) swordsman/bounty hunter who happens to be a friend and rival of Eiji. "[1] The Game Boy version of Battle Arena Toshiden despite sharing the same name as the console & PC counterparts is a different game. In Battle Arena Toshinden eight world renown weapon fighters have been invited to a mysterious tournament. Eiji appeared as a secret guest character in the Sega Saturn game D-Xhird, released by Takara in 1997. It … ", https://web.archive.org/web/19970811123729/http://www.gameinformer.com/sep95/tohshin.html, "PlayStation Leads Videogame Industry with Aggressive New Price Structure; PlayStation Game Console to Retail for $149 and PlayStation Software to be Targeted at a MSRP of $49.99 or Less", "Ehrgeiz Developers Working On Toshinden Revival", "Make Your Own (Simple) Combos In Toshinden", Playmates Interactive Entertainment, Inc. page, https://en.wikipedia.org/w/index.php?title=Battle_Arena_Toshinden&oldid=993914248, Multiplayer and single-player video games, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles containing Japanese-language text, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License. Fo Fai enters the tournament to satisfy his bloodlust. Eiji progresses through the tournament and ultimately comes face-to-face with the tournament's sponsor, the mysterious Gaia and even though Eiji manages to hold his own against Gaia from within their final battle against each other, the match is unexpectedly halted when it is soon discovered that Gaia is holding the competition without the Secret Society's permission, with the intention of acquiring fighters in order to help him overthrow the organization as a part of his vendetta against them. Players move using the directional pad. Battle Arena Toshinden 4 STORY: Ten years after the events of Toshinden 3, Eiji Shinjo, who is now the new leader of an organization called the "Gerard Foundation", has organized a fourth Toshinden … It is the sequel to Battle Arena Toshinden, and was a departure in that it was developed for arcade first, whereas the original had been console exclusive. An anime adaptation of the same title was also released in 1996. The player is able to move in 3D around the 3D arenas using the L/R shoulder buttons, which can be used to dodge projectile attacks, or get away from a dangerous spot. Battle Arena Toshinden is and always will be considered the flagship title of the PlayStation. Playmates Interactive Entertainment, Inc. Official website, https://battlearenatoshinden.fandom.com/wiki/Battle_Arena_Toshinden?oldid=7217. Gaia is forced to flee into hiding while leaving Eiji no closer to finding his long-lost older brother. Eiji Shinjo - The main protagonist of the series. Once fighting games like Tekken started emerging, Battle Arena Toshinden quickly declined in popularity, but still did spawn a series of sequels. It was developed by DreamFactory[34] for the Wii and has no connection to the previous games' storyline. [35][36] The game was released in Japan on December 10, 2009. Rungo Iron - A strong yet kind-hearted miner who seeks to rescue his wife Lila and his son Christopher from the Secret Society. Each character in this game is equipped with their own, unique weapon which aids … SCEA (North America, PS1)SCEE (Europe, PS1)Tamsoft (PSP, PS3, PSVita)Playmates Interactive Entertainment, Inc. (MS-DOS). [26], Battle Arena Toshinden was awarded Best Fighting Game of 1995 by Electronic Gaming Monthly. It also supports resolutions up to 640x480. [31] The PlayStation version sold a total of 1,229,575 units in Japan and the United States. The first Battle Arena Toshinden video game. (...) But is it actually good? It's a Tekken-style one-on-one fighting game that involves mostly … Players move using the directional pad. Sho Shinjo - The secret final boss of the game, reached by clearing the game without continues. Based upon characters from the best-selling videogames Battle Arena Toshinden and Battle Arena Toshinden II by Takara. North American cover showing Eiji and Mondo engaging in battle, "Battle Arena Toshinden takes the fighter into true 3-D, but is it enough? [4] Work on the Saturn port began while the PlayStation original was still in development.[5]. A game named Toshinden (闘真伝) was released in 2009 for the Nintendo Wii and has no connection to the previous games' storyline. It was released for arcade in 1995 by Capcom, followed by ports to the PlayStation and PC. Battle Arena Toshinden is a Japanese versus fighting game. The game was also ported to the Game Boy by Takara in 1996, titled Nettou Toshinden in Japan. The four reviewers of Electronic Gaming Monthly complained of the fact that the graphics were not improved from the PlayStation version, and felt that the game was overshadowed by the recent release of Battle Arena Toshinden 2. A worthy Virtua Fighter clone, Battle Arena: Toshinden pits a group of brave warriors against the evil Gaia and his henchmen. His ending, in a … One slip and their fate is sealed. A total of 8 characters were unveiled in official illustrations. However, they concluded that the game loses "by a hair" when compared to its rival, Virtua Fighter. While previous Toshinden installments feature mainly weapons-based combat, War Budokai features hand-to-hand combat alongside the weapons-based battles. It includes a slightly altered story mode and an early appearance of the character Uranus and the Battle Arena Toshinden 2 version of Gaia (without his armor). Every character is always armed with a unique … [6] On release, Famicom Tsūshin scored the PlayStation version of the game a 30 out of 40,[10][24] and gave it first a 9 out of 10[11] and later a 10 out of 10 in their Reader Cross Review. After fighting games like Tekken started emerging, Battle Arena Toshinden declined in popularity, but still spawned a series of sequels, starting with Battle Arena Toshinden 2. It is here that the greatest fighters in the world gather year … But later Namco showed us what really could be done with 3D fighting on the PlayStation (Tekken, Soul Blade). "[22] A reviewer for Next Generation said that the visuals of the Japanese release were not up to par with those of the PlayStation version, and advised Saturn owners to wait for the U.S. release in hopes that Sega of America would fix the graphical shortcomings. Find many great new & used options and get the best deals for Battle Arena Toshinden URA (Sega Saturn, 1997) at the best online prices at eBay! 1996 - Battle Arena Toshinden 2 Plus PlayStation Battle Arena Toshinden 2 Plus is an Action game, developed by Tamsoft and published by Takara, which was released in Japan in 1996. [23] However, during their 200th issue leadup in 2005, they ranked Battle Arena Toshinden as their single most overrated game. He held the additional character and the PAL conversion's lack of borders to be its only advantages over the PlayStation version.[19]. Battle Arena Toshinden is a well-known Playstation 1 3D fighting game. They summarized the game as "an enjoyable fight. It is titled War Budokai, roughly translated as War Tournament. Battle Arena Toshinden was the first 3D weapons fighter, and was succeeded in spirit by Soul Edge and other games of the genre. Leon is one such bad guy. Though they assessed the game as good overall, they advised gamers to instead hold out for the PlayStation port of Tekken, which they felt to be far superior in every respect. It was the first 3D weapons fighter, and was succeeded in spirit by Soul Edge and other games of the genre. During the late 1990s, the game was followed by three sequels, Battle Arena Toshinden 2, Battle Arena Toshinden 3, and Toshinden 4, as well as three spin-off games: Battle Arena Nitoshinden, Puzzle Arena Toshinden, and Toshinden Card Quest . 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